Farewell to the Iconic Champion: How League of Legends Is Saying Goodbye To Its Most Beloved Character
Brianna is a champion that we used to see very regularly in the crack of League of Legends. The popularity of her really began to decrease during season 12, and she only appeared once in one of the so-called main leagues in S13 (Faker vs. Kt, 5/1/7). That is less than some characters that were never really popular in the professional scene, such as Soraya.
Is the goal responsible for this?
This is obviously the first answer in which everyone will think. Brianna is a champion whose Power spike is reached from the 3 objects, and since the games tend to accelerate, it is increasingly difficult for a team to endure until that moment, without having accumulated too much delay. This trend is not new, but until last year Brianna had managed to stay, partly thanks to his good start of the game. For those who do not know the champion very well, her passive allows her to have some of her automatic attacks that are enhanced.
This allowed him to push the opposite Midlands more or less free and make his line phase greatly difficult.
Yes, Brianna was far from being the most effective during the skirmishes in the beginning and mediated the game (regularly, an excellent shock wave could return a fight even early, but the situation had to lend itself to that, which was far away of being always the case).
Air, the true executioner?
Brianna's usefulness at the first minutes of departure and with the line phase was, therefore, mainly to participate in fights and to hinder the opponents. The great handicap that this champion has and that also relegate it to the background, is that Air seems to be doing everything better. The definitive Emperor of Shrimp is easier to use, and its passive, allows you to put a turret to control the map and prevent opponents from advancing with some ease. As if this were little, it has much more mobility that Briana does that make it safer, and finally its late game has nothing to envy to the mechanical champion. We could even say that it is better, since its DPS is more constant, while if Brianna's spells are dodged, you must wait a few seconds before they can harm again. In a duel between the two, Air has all the advantage in the line phase. His soldiers can attack Brianna while he stays safe, and it is almost impossible for the magician to threaten him without the help of his jungle. Of course, this observation is only true for the current versions of the two champions. Air launched in 2014, and the two champions still managed to cohabit for several seasons, and their respective popularity varied according to patches and goals. In spite of everything, it is still interesting, 33% in S12).
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